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Vhyserad Castle Speech

Either the developers or the White Wolf wikia spelled Vysehrad wrong.

The coterie returns from Vienna to find Prague alight with and ablaze from the torches of enraged citizens taking up arms against the Tzimice in the nearby castle. "We have won!" exhults Ecaterina the Wise.

"Anezka may be prisoner of the Tzimice. We must fly to Vysehrad Castle"

Canon has it that Josef Zvi, who has always championed the weak in his poorer neighborhoods comprising the Jewish Quarter, is the one who rallies forces to the death of Rudolf Brandl and, with his allies, assumes control of Prague.[1]

Magical, blue text Armor and Weapons in Christof's personal inventory (not the Haven chest) will be carried over to the Modern Age. Helms and Shields come in many usable magicked types, but the only magic armor is Blessed or Unholy. Modern Tailored Armor is better anyway, once you can afford it.

There are special, tougher enemies here, but they are not as much of a threat as earlier enemies or the Vozhd boss here, which has a one-hit-kill attack of picking you up and snacking on your head, and for once, the concept of Hit Points makes sense: the Vozhd is so big all you could do to kill it would be smash away at it like tearing down a house. All party members should probably have access to Awaken Discipline or Scrolls

Finally, we get to see Anezka again...

  • Council Proclamation #1 through #4, introducing the Vogon charm of the simultaneously bombastic and officious Council of Voivodes proclaiming their way out of the Vukodlak problem
  • Libussa Report #1 through #4. In #4, Anezka is referred to as usurping Libussa's influence with Vukodlak, a troublesome interloper whose "defilement is not even complete"

Tomes and Disciplines Edit

Christof gains Animalism after the Vozhd is sufficiently punctured. Really coulda used that Hellhound to tank a few deathblows

Humanity Edit

No gains or losses. Previous loss if Christof does not insist on flying immediately to the Castle. Previous gain by refusing to kill Luther Black. There are only 20 Humanity points left to gain, in London. If players want the Good Ending and have 30 or less Humanity, they must revert to a previous game state with more Humanity.