The entryway is Haus de Hexe One, so the other three areas are Two, Three, and Four. Bringing all three triangles to the floor design in the entryway dissolves the triangle across the door at the top of the stairs. It turns translucent and melts away as if ice. Etrius waits within. Etrius is able to complete a conjuration ritual that Ardan had begun much earlier, even after Ardan's death. Etrius dies soon after, but the damage is done.
There is no special order required to enter the three areas.
You can use the swirling cones of white dot spirals to teleport back to the entrance (Haus de Hexe 1)
- Blood Magic - Just before the last room, guarded by a Tremere Lord
- Blood Rituals - Tremere Laboratory (Haus de Hexe 3)
Gargoyle Lair Edit
Left as seen from the front gate. Red triangle - Haus de Hexe 2
- Tremere Neonate
- Virstania with her immaculately central European accent is interrupted while casting a ritual, and has a brand new nickname for the group: "Costermongers". She will probably open with Flame Ring
Tremere Laboratory Edit
Straight ahead and up the stairs from the front gate. Blue triangle - Haus de Hexe 3
- Tremere Neonate, Apprentice, Regent, Lord x1 in the Tome room and x2 in the triangle/teleport room
- Hopper, both summoned and in place
Tremere Library Edit
Right as seen from the front gate. Green triangle - Haus de Hexe 4
- Main article: Creature list