Blood Healing Edit
Obviously, the one skill that characters must have.
Feed is aided significantly by points in Wits
Blood Attribute Powers Edit
Damage Formulas show that these skills, commonly eschewed by players, may have some value that is more than sentimental or aesthetic
Blood Strength Edit
Strength adds to melee damage and is a requirement for Dark Ages Armor, Dark Ages weapons, and heavy Modern weapons such as Rocket Launcher.
Blood Dexterity Edit
Dexterity determines the chance to hit and to evade attacks
Blood Stamina Edit
Reduces incoming damage
Awaken : At very high levels, with more HP than Blood Healing can restore, Awaken turns very difficult combat, e.g. against Vukodlak into something very closely resembling that encountered against the superbosses in Final Fantasy games. Healing, which cannot fully restore health, becomes redundant, but resurrection is sufficient to keep the party intact, and restores the blood pool of the fallen as well.