Cappadocians in Prague have their Haven inside the [[Petrin Hill Monastery. Uniformly clothed in gray robes, all carry the misnamed Scythe weapon (actually a sickle) that is one of the symbols of the Grim Reaper. Death took so many during the Dark Ages' plagues that harvesting the myriad stalks of grain became its symbol. The less advantaged sectors of society also saw it as a great leveller, as the plague was no respecter of station; illustrations and paintings of the period often show Bishops and poor men together, facing Death's judgement.
Cappadocians are first met by Brujahs Christof and Wilhem in violent confrontation; they defeat the Clan's defenses in their Haven and the treacherous Mercurio. Mercurio's plot revealed, the Cappadocians are once again treated as valued allies, and Serena joins to aid the Brujah.
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Embrace and Betrayal Edit
The tale begins and ends absurdly implausible. Schemers of undreamt of power, with the patience and wisdom that only immortality can grant, vampires are wealthy and proud and quite beyond bribes of mortal wealth. What would they even spend it on? Not food, that's for sure. And yet a gaggle of merchants are said to have waved some coin and all the vampire Clans came running, lining up to give them their Vitae, and the merchants mused and deigned to pick the Clan they preferred. Once vampires, Cappadocius is diablerized by the first Giovanni.
- "The Cappadocian Clan seemed oddly gullible and ripe for domination by schemers even in my day"
Mercurio struck impetuously at Garinol just before the Sire finally ran out of patience with his Childe's obvious plotting, therefore all Cappadocians on the planet, with the most defensive setup in the game (undead soldiers to fight for them, extra damage resistance and seeing all intent with Auspex), who might survive eternity in torpor, and one of whom was actually entombed with Christof, himself resurrected, were fools who would obviously be wiped out easily and utterly? This is a Big Lie: repeat it often enough, and it will be believed. Only the writers know why they felt it necessary to commit genocide on this bloodline, but it is not plausible on the face of it.
Not all players are content with the handwaving dismissal of all Cappadocians out of the world. One player mod allows Serena to survive the collapse of Vysehrad Castle along with Christof, complete with a rebuttal to Christof's lament when he awakens in London.
The dialogue is taken from her Dark Ages' comfort of Christof:
- "Damned? Christof, thou art the pinnacle of creation. Thou hast powers surpassing even the most virtuous man. Thou art a law unto thyself, more god than man. Thou art immortal! An angel in form and power; relish thy station. Savor the exquisite power thy God has visited upon thee. Use it to wreak thy will on a world of sinners."
The Cappadocians revenge is to curse the Giovanni to pain their hosts always, never giving them the comfort and pleasure of the vampiric Kiss. Small comfort for the Cappadocians, for being cheated out of their eternal life.
- ↑ A Scythe is the two-handed farm implement with a graceful S-curve to the handle, and a slightly more acute than perpendicular angle to the arced blade, with the cutting edge on the inside, and a perpendicular handle about halfway up. The game developers made the common error (so common there is a disambiguation message at the top of its Wikipedia page) of referring to a one-handed farm implement with a short straight handle and half-circular blade with the cutting edge on the inside, as a scythe instead of its proper name, Sickle. Both are considerably better suited to cutting grain stalks for harvesting than as weapons (cutting edge on the inside)